Games
My new game, Plethora 2012 Disclosure will be out soon!
The official release date is now "when it's done" :)
Plethora is an old-school, brutal, side-scrolling shooter. It has an
innovative control system, 13 weapons, achievements to unlock, numerous
stages and huge bosses! It even has a bit of a story - yes, I know you
aren't supposed to do that in a shmup! Don't worry, the story doesn't
get in the way of blasting everything to bits, just ties everything
together and adds a bit of intrigue. I have designed a new "Mastery"
system so you won't have to repeat stages that you've played to death -
unless you want to - but you will have to earn your way through :)
I'm in finishing mode now. Plethora won't be released until it's done and it's fun! All of the enemies are in now, and most of the levels. Bosses are coming along. Graphics are in flux right now, lots of placeholders still in there so I've not been too good about screenshots. When I get a good playable with all my own graphics there will be screenshots and some youtube. I'm not sure how anyone does the blogging and twittering and game dev at the same time. I tend to get quiet when I'm working hard. I'm still planning a first quarter release! If you'd like to be a beta tester, get in touch :)
-Ian Martin, January 23, 2011
Amazing Adventures of Super Dolphin
Amazing Adventures of Super Dolphin is my entry in the Gamma IV one-button contest. It was made with a budget of $25, the
price of an Xbox 360 controller. We only had two weeks; I found out
about the Gamma IV contest in mid-January. AAoSD is a fun, silly game that doesn't take itself too
seriously. You control a dolphin swimming along through a series of
gates, targets, hoops and some unexpected surprises! The game uses
a single button, pressing the button to dive and releasing it to jump. The
further the dolphin dives, the higher he jumps. AAoSD is just under
five minutes of non-stop action-packed whimsical game play with
unique hand drawn characters and a surprising ending!
NEW version - controls via
Mouse, Keyboard or XBox 360 controller: Download here.
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Reactor
My action puzzle game. I've learned a lot since making this. I always think of things I could do better now. I'm not planning on updating it as there's not much interest in it these days. Still, I think I did pretty good for a first major effort.
Click the button below and donate something, I will email you a copy :)
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Crash:Barrier
My first game ever released to the public way back in '99.
Runs on DOS, but I can usually get it to run fine on a modern computer just with no sound. Note that when you run the executable it self extracts so place it in its own folder!
Download the full version
here. Update!: I just tried this on my new Windows 7 machine and I couldn't get it to run. I have a feeling it has to do with the graphics mode used in the game being so ancient. It ran fine on my XP machine (with no sound). If I can get it to run again on Win7-32 I'll post a solution here.
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Many long hours were spent making these games. If you like them and would like to support us working on new games, why not donate to the cause? Any amount helps!: